Tuesday, April 10, 2007

Grass Tutorial

This tutorial is about using Hair and Fur Modifier in Autodesk 3D Max for making Grass like image.

I)Open Autodesk 3DS Max and make the scene as shown in the pic below.


II)Click on the plane and go to the Modifier tab and then select 'Hair and Fur (WSM)' from the Modifier List.




III) In the tools click on the 'Load' from presets and select 'tall gras'. You can select anything you want to.



IV) Click on render (F9).






V) Under the Hair and Fur modifier in the 'Dynamics' select 'Live' under mode and 'sphere' and click on Add and select on the 'sphere'.




VI)Increase the hair passes in the General Parameters. It will improve the rendered file but be carefull it will take time.


Hit render (F9)





VII)Final image

4 comments:

Masashi said...

Thanks for this tutorial. I have a question about this. When I use hair and fur tool to make grass and render then, I cant see green grass with omni lights. Is there any ideas to see then?

best

Justin said...

I keep seeing the grass on the bottom of the plane... any way to fix this?

ลูกหล่า บ้านนา said...

It very nice tutor.Thank guy.

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ryan said...

awesome tutorial... I looking for this, then finally I find it.


This is the final image