I)Open Autodesk 3DS Max and make the scene as shown in the pic below.
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II)Click on the plane and go to the Modifier tab and then select 'Hair and Fur (WSM)' from the Modifier List.
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III) In the tools click on the 'Load' from presets and select 'tall gras'. You can select anything you want to.
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IV) Click on render (F9).
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V) Under the Hair and Fur modifier in the 'Dynamics' select 'Live' under mode and 'sphere' and click on Add and select on the 'sphere'.
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VI)Increase the hair passes in the General Parameters. It will improve the rendered file but be carefull it will take time.
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Hit render (F9)
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VII)Final image
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